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- # Jedi Knight Cog Script
- #
- # 00_STORMGEN.COG
- #
- # Simple... just spawn one guy and move him somewhere...
- #
- # [YB]
- #
- # (C) 1997 LucasArts Entertainment Co. All Rights Reserved
-
-
- symbols
-
- thing pos desc=generator_ghost
- thing targetThing desc=target_ghost
- template enemyTpl desc=enemy_to_generate
-
- sector theSector
- surface theSurface
-
- int enemy local
- flex done=0 local
-
- message entered
- message crossed
-
- end
-
- # ========================================================================================
-
- code
-
- entered:
- crossed:
- if(done) return;
- done = 1;
-
- enemy = CreateThing(enemyTpl, pos);
- AISetMoveThing(enemy, targetThing);
-
- Return;
-
- end
-
-
-